trade-off

The trade off for any project are:

  • Cheap (cost effectiveness)

  • Fast (time to market)

  • Good (quality)

  • Done

Scope that can be changed (relate to above)

  • staff

  • schedule

  • quality

    • reduce this to meet

  • scope

To meet schedule can do:

  • staff

    • Add more people late, makes it delivery later

    • need more time to acclamtise

    • need to add early on

    • increases cost

  • quality

    • reduce this

    • no code reviews, less testing

  • Scope

    • reduce number features

    • dont do features not required

Can only have 3 out of the 4 To manage a project is to decide what 3 qualities, and how much

  • optimisation problem

    To Decide is to get feedback, data

  • Destroy hope

  • hope is project killer

  • data shows the how well the project is going, and help predicte the outcome

    • velocity charts

    • burndown charts - draw slope, predict delivery date

    • how fast you are going

  • Shows what happens when requirements change

  • data brings bad news early

    • not going to meet delivery datet

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